Product Designer, Terminal
Stripe · Toronto · 8811 Product Design · listed May 19, 2026
The shape of it
Seniority
Mid level
Experience asked
4+ years
Where
On site
Requirements listed
5
Length
519 words
In the posting’s own words
The Terminal design team crafts product experiences that empower users to configure and manage in person payments. This team transforms the intricate world of payments into intuitive solutions, letting users focus on growing their businesses. The team spans hardware and software, focusing on many types of users: end users who pay at the point of sale, cashiers and operations managers who set up and run the devices, and merchants who manage a fleet of devices and need to monitor performance.
What it asks for · 5
- Has 4+ years relevant design experience at a product-driven tech company
- Has strong craft demonstrated through a portfolio of work
- Has demonstrated skills in prototyping at a high fidelity
- Has experience collaborating closely with engineering teams
- Has excellent written and verbal communication skills, demonstrated through design deliverables, videos, and written artifacts
Also a plus
- Are excited about building collaborative relationships with many partners
- Are passionate for turning complexity into usable, beautiful experiences
- Are a strong design leader comfortable with bringing your point of view to a team
What the job covers
- Understand user workflows and pain points, and produce, test, and iterate on high-quality designs to solve user needs
- Partner closely with product, engineering, marketing, and strategy partners to define a north star and product experience for new features
- Prototype user experiences for user research testing and internal communication
- Collaborate with teams across Stripe to craft a seamless dashboard user experience
- Conduct user research to test design decisions before shipping
- Collaborate with our design systems teams to leverage and improve page templates and components
Tools and skills named
Product & design
- Product management2×
- User research2×
- Design systems
- Prototyping
- User experience
Go to market
- Go-to-market
Ways of working
- Testing
Words the posting leans on
- product14×
- user14×
- design9×
- experience8×
- partners5×
- engineering4×
- requirements4×
- closely3×
- craft3×
- demonstrated3×
- designers3×
- features3×
- meet3×
- payments3×
- point3×
- building2×
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