Staff Brand Designer, Interactive
Brex · San Francisco, California, United States · Design · listed October 4, 2025
The shape of it
Seniority
Staff
Experience asked
8+ years
Where
Hybrid
Stated pay
$187,000 – $234,000
Requirements listed
7
Length
738 words
In the posting’s own words
Your role will be to contribute to direction and execute a variety of creative projects across marketing collateral, digital experiences, out-of-home, communications, environmental, and more. This is a collaborative role that will require you to work closely with marketing leaders, Web and Product teams, and the rest of the team to ship effective brand marketing projects and campaigns. You are a creative problem solver who can think strategically but also loves getting into the details to ensure final creative is fine-tuned and perfected down to the pixel.
What it asks for · 7
- 8+ years of experience in interactive or digital design roles.
- Expert in Figma for systems, components, and prototyping.
- Comfortable working in code (HTML, CSS, JavaScript) and collaborating closely with engineers.
- Experience with modern interactive tools (Framer, Spline, WebGL/Three.js, GSAP, or similar).
- Familiarity with headless CMS workflows (Sanity or similar) to design within real content structures.
- Strong eye for typography, layout, motion, and visual hierarchy.
- Portfolio of shipped interactive work that demonstrates taste, technical fluency, and business impact.
Also a plus
- Background working with creative agencies or in-house teams for consumer-facing brands.
- Understanding of accessibility standards for motion and interactivity.
- Track record of delivering award-winning or high-impact web experiences.
What the job covers
- Create high-impact, responsive web experiences from wireframes to high-fidelity prototypes, balancing clarity, conversion, and brand expression.
- Drive the evolution of Brex’s web design system and Figma component libraries, ensuring scalability and consistency.
- Collaborate with engineers to translate design into production, writing detailed specs, QA’ing builds, and speaking fluently in HTML, CSS, and JavaScript.
- Push creative boundaries with code, experimenting with interactive experiences using WebGL/Three.js, Canvas, GSAP, or p5.js.
- Have strong design taste and clear judgment. Be able to show work, get decisions made, and turn interactive ideas into business impact through excellent execution.
Tools and skills named
Languages
- JavaScript5×
- CSS2×
- HTML2×
Product & design
- Figma2×
- Accessibility
- Design systems
- Product strategy
- Prototyping
- Wireframes
Frameworks
- REST
Words the posting leans on
- design10×
- creative7×
- experiences7×
- brand6×
- interactive5×
- designers4×
- marketing4×
- web4×
- office3×
- product3×
- systems3×
- build2×
- business impact2×
- clarity2×
- closely2×
- code2×
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