Product Designer, Growth & Monetization

Figma · San Francisco, CA • New York, NY • United States · Design · listed November 21, 2025

The shape of it

Seniority
Mid level
Experience asked
3+ years
Where
Not stated
Stated pay
$169,000 – $303,000 USD
Requirements listed
7
Length
1,030 words

In the posting’s own words

We’re looking for seasoned product designers to join our Growth & Monetization area—a cross-functional space that spans core product experiences like onboarding, account management, admin tooling, billing, and beyond. As a designer on this team, you’ll shape experiences that fuel Figma’s growth—from how users discover value to how organizations manage their accounts and scale over time. You’ll partner closely with cross-functional teams to design intuitive, high-impact solutions that balance user needs with business goals, and help customers expand their use of the Figma ecosystem.

What it asks for · 7

  • 3+ years of work experience designing UX and UI for a software product of similar scale and complexity
  • Great attention to detail and a strong eye for visual craft, such as composition, typography, and layout
  • Fluency in interaction design and prototyping, to express and refine nuanced design decisions
  • A track record of independently driving design processes from discovery through launch—balancing user needs, technical constraints, and business goals
  • The ability to guide decision-making with structured thinking, clearly articulated rationale, and user-centered research
  • Experience designing for multiple user types (e.g., individual users, admins, buyers) or across product tiers
  • Familiarity with experimentation, metrics, or using data to inform design decisions

Also a plus

  • Experience designing in growth, monetization, or enterprise environments
  • A generative mindset and excitement for uncovering new opportunities across the product ecosystem

What the job covers

  • Contribute to overall strategy and decision-making about product direction
  • Help deliver and refine clear storytelling around product needs and opportunities
  • Work cross-functionally with product management, engineering, design, and research peers
  • Create and iterate on flows, prototypes, and high-fidelity visuals, as well as provide thoughtful feedback for others doing the same so you can all do your best work
  • Design and ship high-quality product improvements
  • Contribute to our design org’s culture by participating in design critiques, mentoring peers, and sharing best practices across teams

Tools and skills named

Product & design
  • Figma8×
  • Product management
  • Product strategy
  • Prototyping
  • User experience
Ways of working
  • Cross-functional2×
  • Mentorship
Data
  • Experimentation
Go to market
  • Account management

Words the posting leans on

  • design13×
  • product11×
  • user7×
  • experience6×
  • growth4×
  • contribute3×
  • designer3×
  • excited3×
  • experience designing3×
  • strategy3×
  • visual3×
  • account2×
  • admin2×
  • business goals2×
  • craft2×
  • cross-functional2×

Counted from the posting after the mission statement and the legal notices are set aside. The ones near the top are the ones a screener is looking for.

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How this page was made

An automated read of a public job posting, fetched August 24, 2026 and last changed by Figma on July 22, 2026. Every list above is pulled from the posting’s own sentences — nothing rewritten, nothing added, no judgment about the role or the company. Counts and seniority are read off the text by rule, so they can be wrong where the posting is unusual. The original is the only thing that binds. Openings close without warning; check the source before spending an evening on it.