Software Engineer - Graphics & Media

Figma · San Francisco, CA • New York, NY • United States · Engineering · listed June 2, 2025

The shape of it

Seniority
Senior
Experience asked
5+ years
Where
Not stated
Stated pay
$153,000 – $376,000 USD
Requirements listed
4
Length
1,052 words

In the posting’s own words

At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

What it asks for · 4

  • 5+ years of professional experience shipping software with a specialization on Video/Image rendering & playback.
  • Experience with any of the following languages: C++, TypeScript, GLSL
  • Experience working with web-based applications, browser performance, or real-time collaborative systems
  • A track record of working collaboratively across teams and disciplines to deliver complex technical projects

What the job covers

  • Work closely with teammates and partners in Engineering, Product, Design, Marketing, User Research, and Data Science to build new features and achieve roadmap goals. We prioritize collaboration and cross-functional partnerships, so you won’t operate in silos. Some efforts you might impact include:
  • Supporting new client-side Media features (e.g. image processing pipelines)
  • Improving the performance of media use cases (such as Image and Video) within the rendering engine
  • End-to-end client support of new codecs/compression algorithms
  • Error handling and network retry logicInterface with the rendering engine in scenarios of image and video rendering
  • Drive guidance, quality, and standards for rendering at Figma, and explore opportunities that keep us on the bleeding edge of new capability and advancements.
  • Be a mentor and provide thoughtful feedback to your peers, and benefit from strong personal and professional mentorship opportunities yourself.
  • Contribute to org-wide initiatives like new hire onboarding, interview process development, and Belonging/Equity/Inclusion efforts.
  • Continue ramping and learning. The technical challenges you'll tackle on the Pixel Engine team are unique, fun, ambitious, and ever-evolving.

Tools and skills named

Product & design
  • Figma9×
  • Roadmap
  • User research
Languages
  • C++2×
  • TypeScript
Ways of working
  • Cross-functional
  • Mentorship
Go to market
  • Partnerships

Words the posting leans on

  • engine12×
  • rendering8×
  • design5×
  • media5×
  • pixel engine5×
  • experience4×
  • features4×
  • image4×
  • product4×
  • support4×
  • build3×
  • efforts3×
  • excited3×
  • platform3×
  • rendering engine3×
  • video3×

Counted from the posting after the mission statement and the legal notices are set aside. The ones near the top are the ones a screener is looking for.

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How this page was made

An automated read of a public job posting, fetched August 25, 2026 and last changed by Figma on August 12, 2026. Every list above is pulled from the posting’s own sentences — nothing rewritten, nothing added, no judgment about the role or the company. Counts and seniority are read off the text by rule, so they can be wrong where the posting is unusual. The original is the only thing that binds. Openings close without warning; check the source before spending an evening on it.